The article Videogame Firms Make a Play for Women discusses the new products that are about to flood the market and cater to the taste of girls and women gamers.
However, unlike the toy industry, the companies will be in for a big surprise of minimal takers, if they make the games too stereotypical femme pink. The gamers have gender-agnostic need of intrigue, strategy and fun.
I am just glad that the video game industry is no longer missing out on the gamergirl power.
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